Mage water quest (Level 55 water)
Classic Mage Guide
If you are trying to figure out where to learn Conjure water Rank 7, this is the place!
The goal of this operation is to be able to create Conjured Crystal Water!
This guide is my attempt at walking you through the process as easily as possible.
Note: An Invisibility potion is required!
Dire Maul has 3 sections, North East and West.
Thankfully, this quest only involves 2 of the 3 sections(East and North).
The quest giver is in DM North and the Quest Item is located in DM East.
You will either need the Crescent Key from DM East or a rogue with max lock picking to enter DM North.
Getting to the instances
Once you enter Dire Maul from Feralas, follow the path until you see a giant door, go left and then right to get to the path behind the door. Once you have taken the path behind the door you will be in a courtyard filled with ogres. This courtyard contains all 3 Dire Maul entrances.
- DM North – Straight across
- DM East – hug the right wall
- DM West – hug the left wall
If you are still lost I recommend This Video.
Obtaining the Crescent Key
To get the Crescent Key you will have to chase an imp through the East wing of Dire Maul.
Upon entering you will see a friendly imp to your left. Talk to him and he will run away. Follow him through the instance, you will have to talk to and follow him multiple times. Eventually he will go up some stairs and when you talk to him this time he will summon imps and attack you. Focus him and kill the non-elite adds later. He will drop the Crescent Key. Now lets go to Dire Maul North to pick up your quest!
Let’s go get that quest!
Technically this can be done alone with any type of invisibility.
Once you enter DM North there are 3 ogres to your left and one wandering directly in front of you. If you see the 3 ogres you should also see the ramp down beside them.
Wait for the pat to move and then head down the ramp. Next you jump off the left side of the ramp and avoid the second group of ogres now head down the second ramp. Walk down this hallway until you find a door that requires the crescent key. Once you open the door with the Crescent Key you will be in the library. The quest giver Lorekeeper Lydros will be straight ahead.
Getting the Hydrospawn Essence
Back to Dire Maul East! As soon as you zone in, hug the right wall and head through the second corridor. Take the first right into a hall filled with Satyr demons and plants.
Hug the left wall, killing what you have to, then take the left turn below the ramp. Kill the enemies you encounter along the left wall again and you will end up in a pool with Hydrospawn in it. He spawns water elementals but they despawn when he dies.
Once you have the Hydrospawn make your way back to the quest giver in DM North and you are done!