For our Burning Crusade Classic players, we’re excited to let you know that the first major content update, Overlords of Outland, will be going live soon. Starting September 15, you’ll be able to take on Prince Kael’thas and Lady Vashj in a pair of iconic raids, engage in a new season of Arena combat, and more. We’re also working on something for WoW Classic players who’ve told us they’d like a chance at a fresh start, and will be sharing more on our plans soon.
Creating World of Warcraft is truly a collaborative effort between the people on our team, across Blizzard, and all of you—and as we build, iterate on, and talk about what’s next, we hope we can demonstrate our commitment to making Azeroth the best place it can be for everyone.
First and foremost, thank you to everyone who played Battlegrounds last week and sent us thoughtful and informed feedback on same-faction play. While we don’t plan to re-enable it again over the next few days, we’re analyzing the data we collected, and we’re planning to test more soon.
Here are some of our initial findings that will inform our next test:
- Before this test, most players who joined the queue were unable to get a match, sometimes after waiting for over an hour and/or dropping out of the queue altogether. This was particularly unfortunate at some times of day or in some regions. During the test, BG queue times became short and reliable for both factions.
- Prior to the first test, we wondered if the queue was having an effect on PvP in the outdoor world, and we now have data showing that when same-faction Battlegrounds were available, PvP deaths in the outdoor world were very close to 50/50 between the factions.
- Similarly, win-rates for the two factions when facing the other faction in Battlegrounds were close to 50/50.
We’ll let you know as soon as we’ve completed our analysis, have decided on any further tweaks to the system, and are ready to test it again.
Link: Blue Post
Hello, Battleground enthusiasts!
As soon as we saw Battleground queue times go way up a few weeks ago, we got to work on our options for addressing the situation. They’ve all been discussed here and elsewhere, as you know, and in addition to following your discussions closely, we looked at game history and data. What was most evident from all of your feedback was: players want to continue to play on their chosen side of the faction conflict, players don’t want to wait in long queues for BGs, and players don’t want a highly convoluted mechanism for getting into a BG.
To solve those issues as best we can, we’ve been internally testing a configuration where the War Games system is used to bring about Horde vs. Horde or Alliance vs. Alliance Battlegrounds from the regular queue, and we’re ready to test it in the live game. Here’s the plan:
- Starting tomorrow (Friday, July 2), we’re going to enable same-faction Battlegrounds.
- You’ll queue for BGs as usual, and the matchmaker will first try to make an opposite-faction match for you.
- If an opposite-faction match cannot be quickly made, you’ll be matched against a team from your faction.
- Rewards such as Honor and Reputation will be assigned as usual.
We’ve been thinking of these like military training exercises, and to help get that feeling across in-game, we’re testing putting masks and tabards on the team playing out of the enemy faction’s base.
Please note that same-faction play won’t be available for Alterac Valley, which was never hooked up for War Games and would be particularly awkward for the team that found themselves fighting alongside a great number of enemy NPCs.
We’ll follow the action closely throughout the weekend, and with scheduled maintenance next week (July 6 in this region), we’re going to return the matchmaker to its regular configuration and analyze what happened.
When same-faction play goes live tomorrow, we’ll open a new feedback thread in this forum. After you’ve played some BGs, please come to that new thread and let us know how it went.
Link: Blue Post